![]() ![]() V-Ray includes two engines: a CPU based and a GPU based. While V-Ray renders standard Revit features, the V-Ray options are designed to work with the V-Ray render engine, and thus improve both image quality and render times. ![]() V-Ray is seamlessly integrated in Revit and all its options are available from within the Revit user interface, including Global Illumination and the creation of V-Ray materials, maps and lights. It adds support for all Revit lights, geometric objects and materials and also introduces a set of features entirely new for Revit itself. V-Ray settings are now stored within your Revit files, making it easy for you to adopt and share the same render settings across teams and projects.Ī new NVIDIA AI Denoiser uses artificial intelligence to remove noise in an instant.This page provides information on V-Ray as a plugin to Revit, as well as on rendering with it. And with the new Adaptive Dome Light, image-based lighting is now faster than ever. On average, V-Ray Next for Revit has been optimized to render twice as fast as the previous version. The V-Ray Physical Camera can now set the correct camera exposure and white balance automatically. Link render-ready V-Ray scene files (.vrscene) from your favorite V-Ray applications, complete with geometry, lights and materials.Įasily visualize real-world illumination values (lux) with the new Lighting Analysis render element.Īdd images to paintings, signs, screens and more. Set basic Revit assets to automatically switch to more realistic V-Ray assets at render time.Īdd variety to your scene entourage by randomizing the scale and rotation of V-Ray Proxy and V-Ray Scene instances. ![]() Architects can now be more creative in their favorite tool, using dozens of new features and improvements to produce photorealistic imagery faster than ever before.Ĭreate, edit, save and manage your V-Ray materials all in one place with the new Asset Editor. With V-Ray for Revit, we’ve brought scene intelligence, asset management and simple workflows to the design process. ![]()
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