![]() Lend Lease with its Assault Sections, M5s and Mortars, Recovery Engineers and Commandos in various factions, The Valentine and Sexton in Royal Artillery, etc. All sorts of other units can affect what you play. Tightrope just did this guide for a non-meta style build if thats what you are looking for. Of course, commanders can open up entirely new playstyles, so you have to experiment a bit. T3 you can go for Cromwell spam or just get 1-2 and work up to T4 for Comets. You can grab Grenades before teching if thats your thing, otherwise get up to T2.įrom T2, you usually want a 6 pounder, Assault Officer, and AEC in some order depending on how fast you got to T2 and what your opponent is doing. You want to go up to 3 infantry sections plus one other T1 unit or else 2 infantry sections and two other T1 units. The opening is pretty open ended depending on your preferences. The problem with CoH is that you really need to be tailoring your build based on what you see from your opponent. Guides: Official Beginners Guide - Steam guides - COH2.ORG guides - Micro Tips & Tricks SeriesĬustom Hotkeys scripts and windowed borderless
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